We the Giants [links to review] is an experimental gameplay project designed by Dutch student Peter Groenewed in 2009:
the object of play is to climb as close to the star as you can and then sacrifice your piece to create a step for future players. You can only play once. Some players work to obstruct it, but eventually "collective wisdom" wins.
It's fun to watch the patterns of the sessions:
I learned about this game reading The Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Dropouts, Queers, Housewives, and People Like You Are Taking Back an Art Form
(2012) by Anna Anthropy.
the object of play is to climb as close to the star as you can and then sacrifice your piece to create a step for future players. You can only play once. Some players work to obstruct it, but eventually "collective wisdom" wins.
It's fun to watch the patterns of the sessions:
I learned about this game reading The Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Dropouts, Queers, Housewives, and People Like You Are Taking Back an Art Form
(2012) by Anna Anthropy.